﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Reflection;
using System.ComponentModel;

namespace Common.STATUS_CODE
{
    public class IMPORT_CODE
    {
        public const string SUCCESS = "Success";
        public const string UPDATE = "Update";
        public const string SKIP = "Skip";
    }

    public class HISTORY_ACTION_CODE
    {
        public const string INSERT = "Insert";
        public const string UPDATE = "Update";
        public const string ORGINAL = "Orginal";
    }

    public class ROLE_CODE
    {
        public const string ROOT = "Root";
        public const string ADMIN = "Admin";
        public const string PGLeader = "PGLeader";
        public const string PG = "PG";
    }

    public enum ROW_STATUS
    {
        [DescriptionAttribute("Active.")]
        ACTIVE = 1,
        [DescriptionAttribute("Deactive.")]
        DEACTIVE = 2
    }

    public enum SURVEY_STATUS
    {
        [DescriptionAttribute("Start.")]
        START_SURVEY = 1,
        [DescriptionAttribute("End.")]
        END_SURVEY = 2
    }
}
